Swept Away!
Project Scope
Swept Away! delivers an immersive, interactive scavenger hunt where guests help Pearl the Ghost Crab find her lost friends through physical play and digital engagement. The experience is designed for groups of 5–6 families, with a 45-minute timed gameplay cycle.
The scope focuses on the design and integration of five interactive systems, each combining sensors, lighting, audio, and RFID touchpoints to create responsive, story-driven gameplay. These include a reactive seagull game, a pirate ship search experience, a projection-mapped cave sequence, sand-based dig zones, and a digital sand wall reveal. All systems are designed to reset automatically between groups and include optional bonus interactions to enhance replayability.
Deliverables include five fully functional interactive installations and a complete RFID tracking system connected to a parent-facing mobile interface.
This scope is limited to interactive system design and integration and excludes scenic construction, media content creation, and back-of-house infrastructure
Inspirations
RFID Band Design and Budget
Photo-Bashed Storyboards
Experience Floor Plan
There are a total of 5 interactives evenly spaced throughout the show building.